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Mounted an issue that might mail gamers the many way back to the leading menu just after finishing a Rated match.

Here is the nitty-gritty: The speed of the strike flinch digital camera transition has long been greater by 25 %.

Fixed a concern that will deliver gamers many of the way back again to the principle menu following finishing a Rated match.

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Echelon's Intel Accommodate now only reveals enemies as a result of partitions for that participant donning it. Allies will even now see enemy destinations over the minimap, though.

Set an issue blocking players’ kill/Dying ratio from updating appropriately after completing matches.

Added aiming penalties for players who drop by city on the soar/crouch buttons, aka the nuanced tactic of leap spamming, aka the maddening exploit of soar spamming. Opinions range.

Preset an Xbox-precise situation the place the Xbox button broke over the in-match Social menu just after inviting a player from mentioned console.

Also, gamers of any ping good quality can now instantly leap in the Practice Zone, where they will just take out their ping frustrations inside of a healthier and constructive way.

An contact me issue blocking gamers’ eliminate-to-Loss of life ratio from updating properly immediately after completing matches is fixed.

Revamped how snipers flinch after they're tagged by enemy hearth, rising the flinch and maintaining it experiencing several hits. Squared absent a Personal computer-unique situation in which players could not established ADS on toggle after completing a match and switching gameplay input.

Added more fixes so that Echelon players transform invisible only contact me when contact me using the Electronic Ghillie Accommodate as an alternative to for their entire lives. They're designed to be sneaky but c'mon.

Fastened a glitch that allowed players to fireside automatically on respawning should they jammed on the hearth and Dash buttons although dying.

There seems to be a disconnect in between what the player ordeals and what the code of the sport registers, with hits getting disregarded Inspite of showing up to land, and bullets showing up to zoom about corners to hit players firmly in deal with.

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